Welcome to a world of mystery and adventure, of clashing cultures and ideals, a world constantly under threat from the darkness of the Eternal Night. This book expands on the lore and setting information presented in the Ruins of Symbaroum Gamemaster's Guide. It delves deep into the ancient history of the game world, and aside from general descriptions of people, places, and historical events, it provides the Gamemaster with lots of plot hooks and secrets, along with no less than seven detailed adventure landscapes centered around ruins in the forest of Davokar.
THE WORLD OF SYMBAROUM CONTAINS
A player's section, introducing the game world's main settlements - Thistle Hold, Yndaros and Karvosti - in great detail.
An in-depth look at the main settlements' history, memorable events, factions, conflicts, and establishments.
A Gamemaster's section describing what hides beneath the surface, with 18 historical secrets and 34 plot hooks.
Seven adventure landscapes for characters of 5th to 10th level, complete with conflicts, events, maps, and colorful NPCs.
Note that this book requires access to the Ruins of Symbaroum Core Setting Books - the Player's Guide, Gamemaster's Guide and Bestiary.
Product Specifications
- Setting: The game is set in the world of Symbaroum, where players can explore the vast and dangerous forest of Davokar and its many ancient ruins. The setting is known for its grim, dark tones and is inspired by Nordic, Slavic, and Celtic mythology.
- New Rules: The adaptation includes new player options, such as unique classes (Mystic, Scoundrel, Warrior) and backgrounds, that replace the standard D&D 5th Edition ones. It also has rules for social challenges and combat that are designed to feel distinct from a typical 5th Edition game.
- Modules: The Ruins of Symbaroum line includes various supplements, such as the Adventure Compendium and Call of the Dark, which contain adventures for characters of various levels.
| Length : 28,2 cm |
Width : 22,7 cm |
| Height : 2,9 cm |